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Lead Game Designer

Game Design - Novaquark - Montréal, Canada

Description

Main Responsibilities • Work closely with Creative Director to maintain the game vision with Game Design Progs, UX, and Level Design teams. • Supervise content; Core Mechanics, Game Systems, Game Loops to focus on player engagement and usability.
• Work closely with the design team to define standards, best practices and to ensure the synergy between each team members. • Collaborate closely with other departments to help to prioritize and plan all game features to help the team on reaching their respective milestones. • Mentoring a small-sized team of game designers. • Oversee the improvement of the gameplay experience's quality throught game specs and in-game reviews. • Work in co-development with Paris office.

  • 8+ years in a designer role in the video games industry with at least 2 shipped projects;
  • An understanding of game flow and scripting, knowledge of prototyping software;
  • Ability to mentor and transfer knowledge to other designers;
  • Ability to work independently and produce excellent results despite technical limitations and time constraints;
  • Experience in working in a team in a fast-paced, iterative and agile professional environment;
  • Problem-solving and open-minded;
  • Flexibility and ability to adapt to change;
  • Strong leadership skills, autonomous and proactive attitude, result-oriented;
  • Sense of initiative, attention to detail;
  • Strong interpersonal and communication skills, both written and spoken;

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