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Senior Game Designer

Game Design - Novaquark - Montréal, Canada

Description

As a Senior Game Designer, you will be responsible for the entire feature life cycle, from concept/prototype all the way through to release. You will be also responsible for the development of game systems, controls and interfaces in order to bring the vision of the Producer into a playable experience.

Responsabilities:

  • Pitch, prototype, balance and playtest features, overseeing them from concept to final implementation, ensuring the highest level of quality in everything you own;
  • Take ownership over a large, complex system and make plans for how to implement it within the game while balancing the needs of multiple stakeholders (Programming, Animation, Art and others) and driving development towards the vision laid out by the Producer;
  • Create, standardize and maintain design documentation, including feature specification and implementation guidelines, considering the project stage;
  • Create game systems that answer the needs of the Producer with regard to the targeted experience for the player, while observing the production directives of the game.

Requirements:

  • 5+ years in a designer role in the video games industry with at least 2 shipped projects;
  • An understanding of game flow and scripting, knowledge of prototyping software;
  • Ability to mentor and transfer knowledge to other designers;
  • Ability to work independently and produce excellent results despite technical limitations and time constraints;
  • Experience in working in a team in a fast-paced, iterative and agile professional environment;
  • Problem-solving and open-minded;
  • Flexibility and ability to adapt to change;
  • Strong leadership skills, autonomous and proactive attitude, result-oriented;
  • Sense of initiative, attention to detail;
  • Strong interpersonal and communication skills, both written and spoken;
  • Updating job knowledge proactively;

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