Work at
Novaquark


Novaquark
OPEN POSITIONS

When you join a startup, they tell you "we are going to change the world".

Well at Novaquark, we tell you "we are going to build a world".

 

If you think you have what it takes to join us, please review our current openings.

Montréal, Canada

Job title

We are looking for a talented and passionate Marketing Artist. In this role, you will be at the forefront of the communication around Dual Universe, a groundbreaking sci-fi MMO which is about to shatter boundaries of video games and entertainment. We’re looking for an avid video game player and a die-hard sci-fi fan who will share the same passion for Dual Universe as our developers and our community, and will be excited about creating visuals to promote the game.

In this role, you will touch upon many aspects of our promotional activities, both online and offline, and ensure that our visual material is consistent, exciting, and most of all, true to the game and its world.

This position is based in Montreal and reports to the Marketing and Communication Manager.

Responsibilities * Upon request, primarily from the marketing team, prepare visuals to be used in various channels (website, emails, leaflets, etc.), based on existing key arts, screenshots, concept arts, or your own compositions * Optimize promotional visuals to communicate the agreed-upon messages and to take into account the limitations of the channels they will be posted on * Ensure consistency with the visual language, tone, and art direction of the game throughout all delivered creatives * When needed, establish a visual language for the marketing imagery, and formalize it in clear and understandable internal documentation * Use the game tools to capture screenshots of the game with the best possible compositions * Propose, and execute when agreed upon, ideas for visual social media and web content, in close collaboration with the marketing team * Propose improvements to the visuals used to promote the game or the studio, and propose new ideas * Report any blockers, issues, or limitations preventing you from hitting your deadlines or hitting the high standards we aim for
* If you have the right experience, design or modify the design of web pages and emails.

Requirements * Mastery of image editing software such as Photoshop and Illustrator * Ideally, at least one significant prior work experience using the above software, and/or relevant graphic design education / training * Knowledge of compression and image formats, image optimization, and print requirements * An eye for image composition; you know how to design an image to communicate messages and to convey the world of a brand * A passion for, and a deep knowledge of, video games * A life-long interest for sci-fi. You’ve seen all the movies, you’ve read all the books, and you know how to create visuals which appeal to sci-fi fans * Excellent teamwork * A capacity to welcome feedback and adapt your work accordingly - but also to defend it with clear arguments when it’s necessary * The capacity to auto-manage your workload and achieve your deadlines without being micromanaged * Excellent written and oral communication in English; French a big plus. * Additional, non-mandatory skills which are nice addition to the job: * Ideally, some experience in web design * Experience using After Effects (or equivalent motion graphics software) * Knowledge and experience using any 3D software.

We are looking for a qualified Community Manager to join our team based in Montréal. In this role, you will act with the existing Community Management team as the face and voice of the studio in front of the Community. If you are experienced in community events, community communication, and have a passion for MMORPGs and Science-Fiction, we would like to meet you.

Our ideal candidate has exceptional oral and written communication skills and is able to develop engaging content. You should be a ‘people person’ with great empathy and customer service skills, and have the ability to moderate online and offline conversations with our community. You should also have great teamwork skills, to act consistently with other Community Managers on various tasks.

Responsibilities:

  • Respond to Community comments and questions in a timely manner.
  • (especially Forum, Discord, Reddit, and YouTube)
  • Relay the key communication beats to the community.
  • Monitor and report on Community feedback and online reviews.
  • Create and/or participate in online/offline events to boost community activity.
  • Coordinate with Marketing to ensure communication consistency.
  • Communicate with the Development team to stay up-to-date on new game features.
  • Build positive relationships with players and potential players.
  • Stay aligned with the rest of the Community Management and Live Operations Teams as well as the Moderation Staff on the Forum and Discord to ensure consistency.

Requirements

  • At least 3 years of proven work experience as a Community Manager in video games, preferably on community-driven franchises and/or games.
  • Experience in launching community initiatives (e.g. launching or maintaining an ambassador program, creating an event series, writing an email newsletter, etc).
  • Living in Montréal (or willing to relocate there) or its surroundings.
  • Be strongly teamwork-oriented with other Community Managers.
  • (internal team communication is mandatory)
  • Native level English speaker, and excellent verbal communication and writing skills.
  • Ability to keep your cool, and quick to react in a crisis situation in the Community.
  • Attention to detail and ability to multitask.
  • Knowledge of Sandbox MMO games (like EVE Online or Elite:Dangerous) is mandatory.
  • Knowledge of Kickstarter projects, their usual constraints/challenges and being able to adapt the communication according to this kind of contest is a big plus.
  • A real taste for Sci-Fi and good pop-culture knowledge would be appreciated as well.

You'll be joining Novaquark's web team and help build the online presence of our game, Dual Universe. The websites of Dual Universe are envisioned as extensions of the game experience for our passionate players, offering them engaging experiences related to the game. You will take part in developing new features as well as continuously improving current experiences. You will have a say in decisions regarding the future technical direction of the team.

Responsibilities

  • Implement the progressive web app experiences of Dual Universe
  • Collaborate with the service development team
  • Coordinate development tasks with third party vendors
  • Participate in development of deployment strategies
  • Work closely with the marketing and community teams
  • Stay abreast of new developments in web technology
  • *

Requirements

  • ReactJS
  • Redux or MobX, Router and other common ReactJS plugins
  • Implementation of wireframes and mockups in ReactJS
  • Test driven development
  • Portfolio of published work
  • Excellent written and spoken English skills

Bonus

  • Behavior driven development
  • API specification
  • Git and related workflows
  • Code Reviews

The ideal candidate will be a master of Javascript with a portfolio of published applications. They will have excellent communication skills and experience of working in a closely knit team of professionals. They can assist the Designer and Product Owner in making correct technical decisions in their area of expertise to facilitate rapid time to market. They will also have worked in a team using Behaviour Driven Development along with Git Flow or equivalent processes.

The UI/UX Expert/Director is responsible for the ease of play of the game: the strategy to ensure game ergonomics early on and then effectively respond to player feedback by relying on application projects, tools, accessibility and signs and feedback. We value a scientific approach to UX, inspired by neuroscience, cognitive psychology and computer science models. The candidate should be able to demonstrate a strong knowledge and understanding in these fields.

You will work in close collaboration with the game’s core team, the UI team, the level design team and the creative director.

Responsibilities:

  • Design logic, layout and flow the game’s user interfaces including HUD, menus, and lobby based on information architecture and accessibility principles;
  • Ensure that signs and feedback clearly communicate the game information based on best practices in accessibility;
  • Ensure optimal interaction feedback and minimal control latency;
  • Advise game designers to determine the best controls and inputs to support game features for a fluid and consistent player experience;
  • Create functional prototypes for rapid iteration;
  • Follow-up on the final implementation of all features to ensure the proper execution of the user experience and design;
  • Create an optimal interface layout plan;
  • Ensure that the interface arrangement accounts for localization constraints;
  • Advise team members, contribute to knowledge sharing, set realistic objectives and seek challenges and experiential opportunities;
  • Carry out all other related tasks.

Requirements:

  • Minimum 5 years’ relevant experience in the video game industry, specifically as a senior game designer, a UX designer, a UI designer, an industrial designer, an ergonomist or a 3C programmer.
  • Ability to use a business- and user-centric, as well as science-based approach to design;
  • Demonstrated ability to innovate and design exceptional user experiences;
  • Understanding of lean UX concepts and the ability to work within a continuous flow environment (ability to think holistically while building and learning iteratively);
  • Ability to create functional prototypes and human-machine interaction guides;
  • Strong communication and presentation skills;

As a Production Manager, you will help to break down a game vision into a roadmap of achievable milestones, and concentrate the day-to-day efforts of a group of production team members to reach them. the game is co-developed by Novaquark Paris and Novaquark Montreal. You will report to the Executive Producer located in Paris.

You’re responsible for defining, planning, prioritizing, communicating, and tracking project deliverables. You have a wide perspective of the production floor: a realistic grasp of our capabilities, thorough understanding of interdependencies, knowledge of the actionable steps to get to our goals, and awareness of where to focus our energy.

You see to it that your team is prepared and able to ship quality features and content.

Responsibilities

  • Partner with the core team to understand the overall game vision & requirements.
  • Define and plan the project scope of your specific deliverables (including QA and Localization), creating the production schedule and developing strategies.
  • Regularly meet with your team to allocate tasks, discuss progress and setbacks, communicate milestones, prioritize deliverables, present updates, address concerns, give direction, gather feedback, etc.
  • Track, monitor, and analyze the production schedule; rescoping & adjusting your strategies when need be.
  • Provide your team with all they need to work efficiently and achieve quality (documentation, tools, pipelines, reviews, communication channels, etc.).
  • Organize the approval and debugging of deliverables + keep team leads up to date on progress and issues.
  • Sync up with other production managers to ensure consistency, remove blockers, and mitigate risks.
  • Prepare and evaluate post-mortems to continuously improve our production processes.

Requirements:

  • At least 3-5 years of management experience or related experience (experience in the video game industry or as a scrum master an asset)
  • Good knowledge of the Google Suite and with JIRA
  • Excellent knowledge of Agile and Scrum methodologies
  • Ability to balance shifting short-term priorities and long-term goals
  • A highly collaborative, attentive, empathetic, and solution-oriented spirit
  • Excellent time management, organizational, interpersonal, and communication skills
  • Critical thinking, curiosity, resourcefulness, and plenty of flexibility

NOTE: the position is locted in Montreal, Quebec. The candidate must be allowed to work in Canada/Quebec. No work permit sponsorship will be offered.

Paris, France

Job title

We are looking for a Senior network and server developer to reinforce our online team. We developed our own server technology to handle up to millions of players simultaneously connected in the same universe, without any sharding. We still have interesting technical challenges for smart developers to solve !

You will be responsible for a variety of missions related to our server cluster with a great level of autonomy including :

  • Develop new game features on the server
  • Maintain and improve our architecture to guarantee proper load balancing and scalability
  • Ensure a worldwide quality of service (latency, availability, ....)
  • Automate servers provisioning and deployment
  • Write and run massive load tests on the whole system

Requierements:

  • Very good level in modern C++
  • Network programming, distributed applications
  • Database (SQL and NoSQL)
  • Excellent teamwork and communication skills
  • Autonomy, solution-driven, and ability to adapt to changes quickly
  • Good level of English

Bonus

  • Actor based programming
  • Python
  • Solid background in GNU/Linux systems
  • Video games development experience

You'll be joining Novaquark's web team and help build the online presence of our game, Dual Universe. The websites of Dual Universe are envisioned as extensions of the game experience for our passionate players, offering them engaging experiences related to the game. You will take part in developing new features as well as continuously improving current experiences. You will have a say in decisions regarding the future technical direction of the team.

Responsibilities

  • Implement the progressive web app experiences of Dual Universe
  • Collaborate with the service development team
  • Coordinate development tasks with third party vendors
  • Participate in development of deployment strategies
  • Work closely with the marketing and community teams
  • Stay abreast of new developments in web technology

Requirements

  • ReactJS
  • Redux or MobX, Router and other common ReactJS plugins
  • Implementation of wireframes and mockups in ReactJS
  • Test driven development
  • Portfolio of published work
  • Excellent written and spoken English skills

Bonus

  • Behavior driven development
  • API specification
  • Git and related workflows
  • Code Reviews

The ideal candidate will be a master of Javascript with a portfolio of published applications. They will have excellent communication skills and experience of working in a closely knit team of professionals. They can assist the Designer and Product Owner in making correct technical decisions in their area of expertise to facilitate rapid time to market. They will also have worked in a team using Behaviour Driven Development along with Git Flow or equivalent processes.

The UI/UX Expert/Director is responsible for the ease of play of the game: the strategy to ensure game ergonomics early on and then effectively respond to player feedback by relying on application projects, tools, accessibility and signs and feedback. We value a scientific approach to UX, inspired by neuroscience, cognitive psychology and computer science models. The candidate should be able to demonstrate a strong knowledge and understanding in these fields.

You will work in close collaboration with the game’s core team, the UI team, the level design team and the creative director.

Responsibilities:

  • Design logic, layout and flow the game’s user interfaces including HUD, menus, and lobby based on information architecture and accessibility principles;
  • Ensure that signs and feedback clearly communicate the game information based on best practices in accessibility;
  • Ensure optimal interaction feedback and minimal control latency;
  • Advise game designers to determine the best controls and inputs to support game features for a fluid and consistent player experience;
  • Create functional prototypes for rapid iteration;
  • Follow-up on the final implementation of all features to ensure the proper execution of the user experience and design;
  • Create an optimal interface layout plan;
  • Ensure that the interface arrangement accounts for localization constraints;
  • Advise team members, contribute to knowledge sharing, set realistic objectives and seek challenges and experiential opportunities;
  • Carry out all other related tasks.

Requirements:

  • Minimum 5 years’ relevant experience in the video game industry, specifically as a senior game designer, a UX designer, a UI designer, an industrial designer, an ergonomist or a 3C programmer.
  • Ability to use a business- and user-centric, as well as science-based approach to design;
  • Demonstrated ability to innovate and design exceptional user experiences;
  • Understanding of lean UX concepts and the ability to work within a continuous flow environment (ability to think holistically while building and learning iteratively);
  • Ability to create functional prototypes and human-machine interaction guides;
  • Strong communication and presentation skills;