OCTOBER TRELLO BOARD UPDATE!


In order to ease the tracking of the board's latest updates, here's a roundup of the cards added with the suggestions of the past few weeks: 
 
- added Periapsis and Apoapsis values exposed in Lua and additional visual feedback to Player suggested features being considered (No ETA)
- added Seasons' weather effects to Player suggested features being considered (No ETA)
- added Hexagonal Cores for territory-shaped Constructs to REJECTED
- added Clearer state (On/Off) of the gyroscope to Player suggested features that should make it during Alpha
- added Static cores moveable after deployment to Player suggested features being considered (No ETA)
- added Global asset manager to Player suggested features being considered (No ETA)
- added Propeller engines to Player suggested features being considered (No ETA)
- added Planetary clock to Player suggested features being considered (No ETA)
- moved Symmetry helping feedback from Player suggested features that should make it during Beta to DONE
- moved Bugfix: resolution issue with 4k and small configs from Player suggested features that should make it during Alpha to DONE
- moved Primary containers additional properties from Player suggested features that should make it during Alpha to DONE 
- moved Change the color of the programming board widget from Player suggested features that should make it during Alpha to Player suggested features that should make it for final release
- moved Handier command to delete an item in the Inventory from Player suggested features that should make it during Alpha to DONE
- moved Flight behavior rework & improvements from Player suggested features that should make it during Alpha to DONE
- moved Scripting: replace contextual menu dropdown icon with an arrow-like one from Player suggested features that should make it during Alpha to DONE
- moved Visualization of a Construct's Center of Mass and Center of Rotation from Player suggested features that should make it during Alpha to DONE
- moved Terrain Smoothing tool from Player suggested features that should make it during Alpha to DONE
- added Improved lighting effects and reflection on Voxel materials to Player suggested features that should make it for final release 
- added Voxel used as armors & fortifications - Weapons that destroy Voxel to Player suggested features being considered (No ETA)
-  added Items & Voxel transparency mode to Player suggested features being considered (No ETA)
- added Camera elements to Player suggested features being considered (No ETA)
- added Public subscribed systems; limitless and server-scale to Player suggested features being considered (No ETA)
- added Higher range for Telecommunication elements to REJECTED
- added New and clearer minimap to Player suggested features that should make it during Alpha
- added Safer delete construct command to Player suggested features that should make it during Alpha
- added Stylized visual effects on the engines' exhaust & smoke effects to Player suggested features being considered (No ETA)
 
Feedback is key to deliver the best game possible. Thanks a lot for your involvement in Dual Universe's development! 
 
Disclaimer: This Trello board is NOT a Development Roadmap. The current Trello doesn’t contain all of the submitted ideas and suggestions by community members. More will be added progressively after being analyzed and curated by the development team. If you're looking for our Official Development Roadmap it's available here!
 
You can now find the Trello here
 
Original announcement is available here.