August DevDiary


Shot at Cologne, Germany during Gamescom, here are new details about our recent work and what awaits you in the Pre-Alpha.

 

 

0:00 – Introduction
0:26 – Why “Pre-Alpha” Explanation
1:03 – Pre-Alpha Day One Content
2:40 – General UI Revamp Work for Pre-Alpha
3:06 – General Game Menu Presentation
3:50 – Inventory System Glimpse
4:00 – Cockpit Widgets Redesign (WIP)
4:16 – Dynamic Construct Building Helpers UI Redesign
4:36 – Ship Building Experience and Visual Feedback Improvements
5:33 – New Construct Elements (Lights, Landing Gears, New Material Textures)
6:22 – Simplified Right Management System (Before Full RDMS Implementation – WIP)
7:23 – New Lua Scripting Feature Example (Drone)
7:43 – Funny Looking Yet Functional Construct Example
7:52 – New Concept Art & 3D Elements
8:27 – Conclusion

As always, we are looking forward to your feedback! ;)
The complete official announcement about the Pre-Alpha is available here.
 

That’s all for now!
The Novaquark team